:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeVectorFunc.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeVectorFunc: VisualShaderNodeVectorFunc ========================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Properties ---------- +-----------------------------------------------------------+---------------------------------------------------------------------+ | :ref:`Function` | :ref:`function` | +-----------------------------------------------------------+---------------------------------------------------------------------+ Enumerations ------------ .. _enum_VisualShaderNodeVectorFunc_Function: .. _class_VisualShaderNodeVectorFunc_constant_FUNC_NORMALIZE: .. _class_VisualShaderNodeVectorFunc_constant_FUNC_SATURATE: .. _class_VisualShaderNodeVectorFunc_constant_FUNC_NEGATE: .. _class_VisualShaderNodeVectorFunc_constant_FUNC_RECIPROCAL: .. _class_VisualShaderNodeVectorFunc_constant_FUNC_RGB2HSV: .. _class_VisualShaderNodeVectorFunc_constant_FUNC_HSV2RGB: enum **Function**: - **FUNC_NORMALIZE** = **0** - **FUNC_SATURATE** = **1** - **FUNC_NEGATE** = **2** - **FUNC_RECIPROCAL** = **3** - **FUNC_RGB2HSV** = **4** - **FUNC_HSV2RGB** = **5** Property Descriptions --------------------- .. _class_VisualShaderNodeVectorFunc_property_function: - :ref:`Function` **function** +----------+---------------------+ | *Setter* | set_function(value) | +----------+---------------------+ | *Getter* | get_function() | +----------+---------------------+