:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the World2D.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_World2D: World2D ======= **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Class that has everything pertaining to a 2D world. Properties ---------- +-------------------------------------------------------------------+----------------------------------------------------------------------+ | :ref:`RID` | :ref:`canvas` | +-------------------------------------------------------------------+----------------------------------------------------------------------+ | :ref:`Physics2DDirectSpaceState` | :ref:`direct_space_state` | +-------------------------------------------------------------------+----------------------------------------------------------------------+ | :ref:`RID` | :ref:`space` | +-------------------------------------------------------------------+----------------------------------------------------------------------+ Description ----------- Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world. Tutorials --------- - :doc:`../tutorials/physics/ray-casting` Property Descriptions --------------------- .. _class_World2D_property_canvas: - :ref:`RID` **canvas** +----------+--------------+ | *Getter* | get_canvas() | +----------+--------------+ The :ref:`RID` of this world's canvas resource. Used by the :ref:`VisualServer` for 2D drawing. ---- .. _class_World2D_property_direct_space_state: - :ref:`Physics2DDirectSpaceState` **direct_space_state** +----------+--------------------------+ | *Getter* | get_direct_space_state() | +----------+--------------------------+ The state of this world's physics space. This allows arbitrary querying for collision. ---- .. _class_World2D_property_space: - :ref:`RID` **space** +----------+-------------+ | *Getter* | get_space() | +----------+-------------+ The :ref:`RID` of this world's physics space resource. Used by the :ref:`Physics2DServer` for 2D physics, treating it as both a space and an area.