:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the EditorResourceConversionPlugin.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_EditorResourceConversionPlugin: EditorResourceConversionPlugin ============================== **Inherits:** :ref:`Reference` **<** :ref:`Object` Methods ------- +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Resource` | :ref:`_convert` **(** :ref:`Resource` resource **)** |virtual| | +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`_converts_to` **(** **)** |virtual| | +---------------------------------+--------------------------------------------------------------------------------------------------------------------------------------+ Method Descriptions ------------------- .. _class_EditorResourceConversionPlugin_method__convert: - :ref:`Resource` **_convert** **(** :ref:`Resource` resource **)** |virtual| ---- .. _class_EditorResourceConversionPlugin_method__converts_to: - :ref:`String` **_converts_to** **(** **)** |virtual| .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`