:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the EditorSettings.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_EditorSettings: EditorSettings ============== **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Object that holds the project-independent editor settings. Description ----------- Object that holds the project-independent editor settings. These settings are generally visible in the **Editor > Editor Settings** menu. Property names use slash delimiters to distinguish sections. Setting values can be of any :ref:`Variant` type. It's recommended to use ``snake_case`` for editor settings to be consistent with the Godot editor itself. Accessing the settings can be done using the following methods, such as: :: # `settings.set("some/property", value)` also works as this class overrides `_set()` internally. settings.set_setting("some/property",value) # `settings.get("some/property", value)` also works as this class overrides `_get()` internally. settings.get_setting("some/property") var list_of_settings = settings.get_property_list() **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorInterface.get_editor_settings`. Methods ------- +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_property_info` **(** :ref:`Dictionary` info **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`erase` **(** :ref:`String` property **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PoolStringArray` | :ref:`get_favorites` **(** **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`get_project_metadata` **(** :ref:`String` section, :ref:`String` key, :ref:`Variant` default=null **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_project_settings_dir` **(** **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PoolStringArray` | :ref:`get_recent_dirs` **(** **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`get_setting` **(** :ref:`String` name **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_settings_dir` **(** **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`has_setting` **(** :ref:`String` name **)** |const| | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`property_can_revert` **(** :ref:`String` name **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`property_get_revert` **(** :ref:`String` name **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_favorites` **(** :ref:`PoolStringArray` dirs **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_initial_value` **(** :ref:`String` name, :ref:`Variant` value, :ref:`bool` update_current **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_project_metadata` **(** :ref:`String` section, :ref:`String` key, :ref:`Variant` data **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_recent_dirs` **(** :ref:`PoolStringArray` dirs **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_setting` **(** :ref:`String` name, :ref:`Variant` value **)** | +-----------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Signals ------- .. _class_EditorSettings_signal_settings_changed: - **settings_changed** **(** **)** Emitted after any editor setting has changed. Constants --------- .. _class_EditorSettings_constant_NOTIFICATION_EDITOR_SETTINGS_CHANGED: - **NOTIFICATION_EDITOR_SETTINGS_CHANGED** = **10000** --- Emitted after any editor setting has changed. It's used by various editor plugins to update their visuals on theme changes or logic on configuration changes. Method Descriptions ------------------- .. _class_EditorSettings_method_add_property_info: - void **add_property_info** **(** :ref:`Dictionary` info **)** Adds a custom property info to a property. The dictionary must contain: - ``name``: :ref:`String` (the name of the property) - ``type``: :ref:`int` (see :ref:`Variant.Type`) - optionally ``hint``: :ref:`int` (see :ref:`PropertyHint`) and ``hint_string``: :ref:`String` **Example:** :: editor_settings.set("category/property_name", 0) var property_info = { "name": "category/property_name", "type": TYPE_INT, "hint": PROPERTY_HINT_ENUM, "hint_string": "one,two,three" } editor_settings.add_property_info(property_info) ---- .. _class_EditorSettings_method_erase: - void **erase** **(** :ref:`String` property **)** Erases the setting whose name is specified by ``property``. ---- .. _class_EditorSettings_method_get_favorites: - :ref:`PoolStringArray` **get_favorites** **(** **)** |const| Returns the list of favorite files and directories for this project. ---- .. _class_EditorSettings_method_get_project_metadata: - :ref:`Variant` **get_project_metadata** **(** :ref:`String` section, :ref:`String` key, :ref:`Variant` default=null **)** |const| Returns project-specific metadata for the ``section`` and ``key`` specified. If the metadata doesn't exist, ``default`` will be returned instead. See also :ref:`set_project_metadata`. ---- .. _class_EditorSettings_method_get_project_settings_dir: - :ref:`String` **get_project_settings_dir** **(** **)** |const| Returns the project-specific settings path. Projects all have a unique subdirectory inside the settings path where project-specific settings are saved. ---- .. _class_EditorSettings_method_get_recent_dirs: - :ref:`PoolStringArray` **get_recent_dirs** **(** **)** |const| Returns the list of recently visited folders in the file dialog for this project. ---- .. _class_EditorSettings_method_get_setting: - :ref:`Variant` **get_setting** **(** :ref:`String` name **)** |const| Returns the value of the setting specified by ``name``. This is equivalent to using :ref:`Object.get` on the EditorSettings instance. ---- .. _class_EditorSettings_method_get_settings_dir: - :ref:`String` **get_settings_dir** **(** **)** |const| Gets the global settings path for the engine. Inside this path, you can find some standard paths such as: ``settings/tmp`` - Used for temporary storage of files ``settings/templates`` - Where export templates are located ---- .. _class_EditorSettings_method_has_setting: - :ref:`bool` **has_setting** **(** :ref:`String` name **)** |const| Returns ``true`` if the setting specified by ``name`` exists, ``false`` otherwise. ---- .. _class_EditorSettings_method_property_can_revert: - :ref:`bool` **property_can_revert** **(** :ref:`String` name **)** Returns ``true`` if the setting specified by ``name`` can have its value reverted to the default value, ``false`` otherwise. When this method returns ``true``, a Revert button will display next to the setting in the Editor Settings. ---- .. _class_EditorSettings_method_property_get_revert: - :ref:`Variant` **property_get_revert** **(** :ref:`String` name **)** Returns the default value of the setting specified by ``name``. This is the value that would be applied when clicking the Revert button in the Editor Settings. ---- .. _class_EditorSettings_method_set_favorites: - void **set_favorites** **(** :ref:`PoolStringArray` dirs **)** Sets the list of favorite files and directories for this project. ---- .. _class_EditorSettings_method_set_initial_value: - void **set_initial_value** **(** :ref:`String` name, :ref:`Variant` value, :ref:`bool` update_current **)** Sets the initial value of the setting specified by ``name`` to ``value``. This is used to provide a value for the Revert button in the Editor Settings. If ``update_current`` is true, the current value of the setting will be set to ``value`` as well. ---- .. _class_EditorSettings_method_set_project_metadata: - void **set_project_metadata** **(** :ref:`String` section, :ref:`String` key, :ref:`Variant` data **)** Sets project-specific metadata with the ``section``, ``key`` and ``data`` specified. This metadata is stored outside the project folder and therefore won't be checked into version control. See also :ref:`get_project_metadata`. ---- .. _class_EditorSettings_method_set_recent_dirs: - void **set_recent_dirs** **(** :ref:`PoolStringArray` dirs **)** Sets the list of recently visited folders in the file dialog for this project. ---- .. _class_EditorSettings_method_set_setting: - void **set_setting** **(** :ref:`String` name, :ref:`Variant` value **)** Sets the ``value`` of the setting specified by ``name``. This is equivalent to using :ref:`Object.set` on the EditorSettings instance. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`