:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the NavigationMeshInstance.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_NavigationMeshInstance: NavigationMeshInstance ====================== **Inherits:** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` Properties ---------- +---------------------------------------------+---------------------------------------------------------------+----------+ | :ref:`bool` | :ref:`enabled` | ``true`` | +---------------------------------------------+---------------------------------------------------------------+----------+ | :ref:`NavigationMesh` | :ref:`navmesh` | | +---------------------------------------------+---------------------------------------------------------------+----------+ Property Descriptions --------------------- .. _class_NavigationMeshInstance_property_enabled: - :ref:`bool` **enabled** +-----------+--------------------+ | *Default* | ``true`` | +-----------+--------------------+ | *Setter* | set_enabled(value) | +-----------+--------------------+ | *Getter* | is_enabled() | +-----------+--------------------+ ---- .. _class_NavigationMeshInstance_property_navmesh: - :ref:`NavigationMesh` **navmesh** +----------+----------------------------+ | *Setter* | set_navigation_mesh(value) | +----------+----------------------------+ | *Getter* | get_navigation_mesh() | +----------+----------------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`