:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeScalarConstant.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeScalarConstant: VisualShaderNodeScalarConstant ============================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Properties ---------- +---------------------------+-------------------------------------------------------------------------+---------+ | :ref:`float` | :ref:`constant` | ``0.0`` | +---------------------------+-------------------------------------------------------------------------+---------+ Property Descriptions --------------------- .. _class_VisualShaderNodeScalarConstant_property_constant: - :ref:`float` **constant** +-----------+---------------------+ | *Default* | ``0.0`` | +-----------+---------------------+ | *Setter* | set_constant(value) | +-----------+---------------------+ | *Getter* | get_constant() | +-----------+---------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`