:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Texture3D.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Texture3D: Texture3D ========= **Inherits:** :ref:`TextureLayered` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Texture with 3 dimensions. Description ----------- Texture3D is a 3-dimensional texture that has a width, height, and depth. Properties ---------- +-------------------------------------+------+----------------------------------------------------------------------------------------------------+ | :ref:`Dictionary` | data | ``{"depth": 0,"flags": 4,"format": 37,"height": 0,"layers": [ ],"width": 0}`` *(parent override)* | +-------------------------------------+------+----------------------------------------------------------------------------------------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`