:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualScriptIterator.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualScriptIterator: VisualScriptIterator ==================== **Inherits:** :ref:`VisualScriptNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Steps through items in a given input. Description ----------- This node steps through each item in a given input. Input can be any sequence data type, such as an :ref:`Array` or :ref:`String`. When each item has been processed, execution passed out the ``exit`` Sequence port. **Input Ports:** - Sequence: ``for (elem) in (input)`` - Data (variant): ``input`` **Output Ports:** - Sequence: ``each`` - Sequence: ``exit`` - Data (variant): ``elem`` .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`