:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.5/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.5/doc/classes/RayShape.xml. .. _class_RayShape: RayShape ======== **Inherits:** :ref:`Shape` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Ray shape for 3D collisions. .. rst-class:: classref-introduction-group Description ----------- Ray shape for 3D collisions, which can be set into a :ref:`PhysicsBody` or :ref:`Area`. A ray is not really a collision body; instead, it tries to separate itself from whatever is touching its far endpoint. It's often useful for characters. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------+---------------------------------------------------------------+-----------+ | :ref:`float` | :ref:`length` | ``1.0`` | +---------------------------+---------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`slips_on_slope` | ``false`` | +---------------------------+---------------------------------------------------------------+-----------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_RayShape_property_length: .. rst-class:: classref-property :ref:`float` **length** = ``1.0`` .. rst-class:: classref-property-setget - void **set_length** **(** :ref:`float` value **)** - :ref:`float` **get_length** **(** **)** The ray's length. .. rst-class:: classref-item-separator ---- .. _class_RayShape_property_slips_on_slope: .. rst-class:: classref-property :ref:`bool` **slips_on_slope** = ``false`` .. rst-class:: classref-property-setget - void **set_slips_on_slope** **(** :ref:`bool` value **)** - :ref:`bool` **get_slips_on_slope** **(** **)** If ``true``, allow the shape to return the correct normal. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`