:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/BackBufferCopy.xml. .. _class_BackBufferCopy: BackBufferCopy ============== **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` Copies a region of the screen (or the whole screen) to a buffer so it can be accessed in your shader scripts through the ``texture(SCREEN_TEXTURE, ...)`` function. .. rst-class:: classref-introduction-group Description ----------- Node for back-buffering the currently-displayed screen. The region defined in the **BackBufferCopy** node is buffered with the content of the screen it covers, or the entire screen according to the copy mode set. Use the ``texture(SCREEN_TEXTURE, ...)`` function in your shader scripts to access the buffer. \ **Note:** Since this node inherits from :ref:`Node2D` (and not :ref:`Control`), anchors and margins won't apply to child :ref:`Control`-derived nodes. This can be problematic when resizing the window. To avoid this, add :ref:`Control`-derived nodes as *siblings* to the **BackBufferCopy** node instead of adding them as children. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------------------------+-----------------------------------------------------------+-----------------------------------+ | :ref:`CopyMode` | :ref:`copy_mode` | ``1`` | +-----------------------------------------------+-----------------------------------------------------------+-----------------------------------+ | :ref:`Rect2` | :ref:`rect` | ``Rect2( -100, -100, 200, 200 )`` | +-----------------------------------------------+-----------------------------------------------------------+-----------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Enumerations ------------ .. _enum_BackBufferCopy_CopyMode: .. rst-class:: classref-enumeration enum **CopyMode**: .. _class_BackBufferCopy_constant_COPY_MODE_DISABLED: .. rst-class:: classref-enumeration-constant :ref:`CopyMode` **COPY_MODE_DISABLED** = ``0`` Disables the buffering mode. This means the **BackBufferCopy** node will directly use the portion of screen it covers. .. _class_BackBufferCopy_constant_COPY_MODE_RECT: .. rst-class:: classref-enumeration-constant :ref:`CopyMode` **COPY_MODE_RECT** = ``1`` **BackBufferCopy** buffers a rectangular region. .. _class_BackBufferCopy_constant_COPY_MODE_VIEWPORT: .. rst-class:: classref-enumeration-constant :ref:`CopyMode` **COPY_MODE_VIEWPORT** = ``2`` **BackBufferCopy** buffers the entire screen. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_BackBufferCopy_property_copy_mode: .. rst-class:: classref-property :ref:`CopyMode` **copy_mode** = ``1`` .. rst-class:: classref-property-setget - void **set_copy_mode** **(** :ref:`CopyMode` value **)** - :ref:`CopyMode` **get_copy_mode** **(** **)** Buffer mode. See :ref:`CopyMode` constants. .. rst-class:: classref-item-separator ---- .. _class_BackBufferCopy_property_rect: .. rst-class:: classref-property :ref:`Rect2` **rect** = ``Rect2( -100, -100, 200, 200 )`` .. rst-class:: classref-property-setget - void **set_rect** **(** :ref:`Rect2` value **)** - :ref:`Rect2` **get_rect** **(** **)** The area covered by the **BackBufferCopy**. Only used if :ref:`copy_mode` is :ref:`COPY_MODE_RECT`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`