:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/csg/doc_classes/CSGSphere.xml. .. _class_CSGSphere: CSGSphere ========= **Inherits:** :ref:`CSGPrimitive` **<** :ref:`CSGShape` **<** :ref:`GeometryInstance` **<** :ref:`VisualInstance` **<** :ref:`CullInstance` **<** :ref:`Spatial` **<** :ref:`Node` **<** :ref:`Object` A CSG Sphere shape. .. rst-class:: classref-introduction-group Description ----------- This node allows you to create a sphere for use with the CSG system. \ **Note:** CSG nodes are intended to be used for level prototyping. Creating CSG nodes has a significant CPU cost compared to creating a :ref:`MeshInstance` with a :ref:`PrimitiveMesh`. Moving a CSG node within another CSG node also has a significant CPU cost, so it should be avoided during gameplay. .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`Prototyping levels with CSG <../tutorials/3d/csg_tools>` .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------+------------------------------------------------------------------+----------+ | :ref:`Material` | :ref:`material` | | +---------------------------------+------------------------------------------------------------------+----------+ | :ref:`int` | :ref:`radial_segments` | ``12`` | +---------------------------------+------------------------------------------------------------------+----------+ | :ref:`float` | :ref:`radius` | ``1.0`` | +---------------------------------+------------------------------------------------------------------+----------+ | :ref:`int` | :ref:`rings` | ``6`` | +---------------------------------+------------------------------------------------------------------+----------+ | :ref:`bool` | :ref:`smooth_faces` | ``true`` | +---------------------------------+------------------------------------------------------------------+----------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_CSGSphere_property_material: .. rst-class:: classref-property :ref:`Material` **material** .. rst-class:: classref-property-setget - void **set_material** **(** :ref:`Material` value **)** - :ref:`Material` **get_material** **(** **)** The material used to render the sphere. .. rst-class:: classref-item-separator ---- .. _class_CSGSphere_property_radial_segments: .. rst-class:: classref-property :ref:`int` **radial_segments** = ``12`` .. rst-class:: classref-property-setget - void **set_radial_segments** **(** :ref:`int` value **)** - :ref:`int` **get_radial_segments** **(** **)** Number of vertical slices for the sphere. .. rst-class:: classref-item-separator ---- .. _class_CSGSphere_property_radius: .. rst-class:: classref-property :ref:`float` **radius** = ``1.0`` .. rst-class:: classref-property-setget - void **set_radius** **(** :ref:`float` value **)** - :ref:`float` **get_radius** **(** **)** Radius of the sphere. .. rst-class:: classref-item-separator ---- .. _class_CSGSphere_property_rings: .. rst-class:: classref-property :ref:`int` **rings** = ``6`` .. rst-class:: classref-property-setget - void **set_rings** **(** :ref:`int` value **)** - :ref:`int` **get_rings** **(** **)** Number of horizontal slices for the sphere. .. rst-class:: classref-item-separator ---- .. _class_CSGSphere_property_smooth_faces: .. rst-class:: classref-property :ref:`bool` **smooth_faces** = ``true`` .. rst-class:: classref-property-setget - void **set_smooth_faces** **(** :ref:`bool` value **)** - :ref:`bool` **get_smooth_faces** **(** **)** If ``true`` the normals of the sphere are set to give a smooth effect making the sphere seem rounded. If ``false`` the sphere will have a flat shaded look. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`