:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/EditorResourcePicker.xml. .. _class_EditorResourcePicker: EditorResourcePicker ==================== **Inherits:** :ref:`HBoxContainer` **<** :ref:`BoxContainer` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`EditorScriptPicker` Godot editor's control for selecting :ref:`Resource` type properties. .. rst-class:: classref-introduction-group Description ----------- This :ref:`Control` node is used in the editor's Inspector dock to allow editing of :ref:`Resource` type properties. It provides options for creating, loading, saving and converting resources. Can be used with :ref:`EditorInspectorPlugin` to recreate the same behavior. \ **Note:** This :ref:`Control` does not include any editor for the resource, as editing is controlled by the Inspector dock itself or sub-Inspectors. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------+-----------------------------------------------------------------------------+-----------+ | :ref:`String` | :ref:`base_type` | ``""`` | +---------------------------------+-----------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`editable` | ``true`` | +---------------------------------+-----------------------------------------------------------------------------+-----------+ | :ref:`Resource` | :ref:`edited_resource` | | +---------------------------------+-----------------------------------------------------------------------------+-----------+ | :ref:`bool` | :ref:`toggle_mode` | ``false`` | +---------------------------------+-----------------------------------------------------------------------------+-----------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`can_drop_data_fw` **(** :ref:`Vector2` position, :ref:`Variant` data, :ref:`Control` from **)** |const| | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`drop_data_fw` **(** :ref:`Vector2` position, :ref:`Variant` data, :ref:`Control` from **)** | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PoolStringArray` | :ref:`get_allowed_types` **(** **)** |const| | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`get_drag_data_fw` **(** :ref:`Vector2` position, :ref:`Control` from **)** | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`handle_menu_selected` **(** :ref:`int` id **)** |virtual| | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_create_options` **(** :ref:`Object` menu_node **)** |virtual| | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_toggle_pressed` **(** :ref:`bool` pressed **)** | +-----------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_EditorResourcePicker_signal_resource_changed: .. rst-class:: classref-signal **resource_changed** **(** :ref:`Resource` resource **)** Emitted when the value of the edited resource was changed. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_signal_resource_selected: .. rst-class:: classref-signal **resource_selected** **(** :ref:`Resource` resource, :ref:`bool` edit **)** Emitted when the resource value was set and user clicked to edit it. When ``edit`` is ``true``, the signal was caused by the context menu "Edit" option. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_EditorResourcePicker_property_base_type: .. rst-class:: classref-property :ref:`String` **base_type** = ``""`` .. rst-class:: classref-property-setget - void **set_base_type** **(** :ref:`String` value **)** - :ref:`String` **get_base_type** **(** **)** The base type of allowed resource types. Can be a comma-separated list of several options. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_property_editable: .. rst-class:: classref-property :ref:`bool` **editable** = ``true`` .. rst-class:: classref-property-setget - void **set_editable** **(** :ref:`bool` value **)** - :ref:`bool` **is_editable** **(** **)** If ``true``, the value can be selected and edited. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_property_edited_resource: .. rst-class:: classref-property :ref:`Resource` **edited_resource** .. rst-class:: classref-property-setget - void **set_edited_resource** **(** :ref:`Resource` value **)** - :ref:`Resource` **get_edited_resource** **(** **)** The edited resource value. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_property_toggle_mode: .. rst-class:: classref-property :ref:`bool` **toggle_mode** = ``false`` .. rst-class:: classref-property-setget - void **set_toggle_mode** **(** :ref:`bool` value **)** - :ref:`bool` **is_toggle_mode** **(** **)** If ``true``, the main button with the resource preview works in the toggle mode. Use :ref:`set_toggle_pressed` to manually set the state. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_EditorResourcePicker_method_can_drop_data_fw: .. rst-class:: classref-method :ref:`bool` **can_drop_data_fw** **(** :ref:`Vector2` position, :ref:`Variant` data, :ref:`Control` from **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_method_drop_data_fw: .. rst-class:: classref-method void **drop_data_fw** **(** :ref:`Vector2` position, :ref:`Variant` data, :ref:`Control` from **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_method_get_allowed_types: .. rst-class:: classref-method :ref:`PoolStringArray` **get_allowed_types** **(** **)** |const| Returns a list of all allowed types and subtypes corresponding to the :ref:`base_type`. If the :ref:`base_type` is empty, an empty list is returned. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_method_get_drag_data_fw: .. rst-class:: classref-method :ref:`Variant` **get_drag_data_fw** **(** :ref:`Vector2` position, :ref:`Control` from **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_method_handle_menu_selected: .. rst-class:: classref-method :ref:`bool` **handle_menu_selected** **(** :ref:`int` id **)** |virtual| This virtual method can be implemented to handle context menu items not handled by default. See :ref:`set_create_options`. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_method_set_create_options: .. rst-class:: classref-method void **set_create_options** **(** :ref:`Object` menu_node **)** |virtual| This virtual method is called when updating the context menu of **EditorResourcePicker**. Implement this method to override the "New ..." items with your own options. ``menu_node`` is a reference to the :ref:`PopupMenu` node. \ **Note:** Implement :ref:`handle_menu_selected` to handle these custom items. .. rst-class:: classref-item-separator ---- .. _class_EditorResourcePicker_method_set_toggle_pressed: .. rst-class:: classref-method void **set_toggle_pressed** **(** :ref:`bool` pressed **)** Sets the toggle mode state for the main button. Works only if :ref:`toggle_mode` is set to ``true``. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`