:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/RemoteTransform2D.xml. .. _class_RemoteTransform2D: RemoteTransform2D ================= **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` RemoteTransform2D pushes its own :ref:`Transform2D` to another :ref:`CanvasItem` derived Node in the scene. .. rst-class:: classref-introduction-group Description ----------- RemoteTransform2D pushes its own :ref:`Transform2D` to another :ref:`CanvasItem` derived Node (called the remote node) in the scene. It can be set to update another Node's position, rotation and/or scale. It can use either global or local coordinates. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------+----------------------------------------------------------------------------------------+------------------+ | :ref:`NodePath` | :ref:`remote_path` | ``NodePath("")`` | +---------------------------------+----------------------------------------------------------------------------------------+------------------+ | :ref:`bool` | :ref:`update_position` | ``true`` | +---------------------------------+----------------------------------------------------------------------------------------+------------------+ | :ref:`bool` | :ref:`update_rotation` | ``true`` | +---------------------------------+----------------------------------------------------------------------------------------+------------------+ | :ref:`bool` | :ref:`update_scale` | ``true`` | +---------------------------------+----------------------------------------------------------------------------------------+------------------+ | :ref:`bool` | :ref:`use_global_coordinates` | ``true`` | +---------------------------------+----------------------------------------------------------------------------------------+------------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +------+------------------------------------------------------------------------------------------+ | void | :ref:`force_update_cache` **(** **)** | +------+------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_RemoteTransform2D_property_remote_path: .. rst-class:: classref-property :ref:`NodePath` **remote_path** = ``NodePath("")`` .. rst-class:: classref-property-setget - void **set_remote_node** **(** :ref:`NodePath` value **)** - :ref:`NodePath` **get_remote_node** **(** **)** The :ref:`NodePath` to the remote node, relative to the RemoteTransform2D's position in the scene. .. rst-class:: classref-item-separator ---- .. _class_RemoteTransform2D_property_update_position: .. rst-class:: classref-property :ref:`bool` **update_position** = ``true`` .. rst-class:: classref-property-setget - void **set_update_position** **(** :ref:`bool` value **)** - :ref:`bool` **get_update_position** **(** **)** If ``true``, the remote node's position is updated. .. rst-class:: classref-item-separator ---- .. _class_RemoteTransform2D_property_update_rotation: .. rst-class:: classref-property :ref:`bool` **update_rotation** = ``true`` .. rst-class:: classref-property-setget - void **set_update_rotation** **(** :ref:`bool` value **)** - :ref:`bool` **get_update_rotation** **(** **)** If ``true``, the remote node's rotation is updated. .. rst-class:: classref-item-separator ---- .. _class_RemoteTransform2D_property_update_scale: .. rst-class:: classref-property :ref:`bool` **update_scale** = ``true`` .. rst-class:: classref-property-setget - void **set_update_scale** **(** :ref:`bool` value **)** - :ref:`bool` **get_update_scale** **(** **)** If ``true``, the remote node's scale is updated. .. rst-class:: classref-item-separator ---- .. _class_RemoteTransform2D_property_use_global_coordinates: .. rst-class:: classref-property :ref:`bool` **use_global_coordinates** = ``true`` .. rst-class:: classref-property-setget - void **set_use_global_coordinates** **(** :ref:`bool` value **)** - :ref:`bool` **get_use_global_coordinates** **(** **)** If ``true``, global coordinates are used. If ``false``, local coordinates are used. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_RemoteTransform2D_method_force_update_cache: .. rst-class:: classref-method void **force_update_cache** **(** **)** **RemoteTransform2D** caches the remote node. It may not notice if the remote node disappears; :ref:`force_update_cache` forces it to update the cache again. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`