:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/doc/classes/ScriptEditor.xml. .. _class_ScriptEditor: ScriptEditor ============ **Inherits:** :ref:`PanelContainer` **<** :ref:`Container` **<** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` Godot editor's script editor. .. rst-class:: classref-introduction-group Description ----------- **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorInterface.get_script_editor`. .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`can_drop_data_fw` **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** |const| | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`drop_data_fw` **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Control` | :ref:`get_base_editor` **(** **)** |const| | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Script` | :ref:`get_current_script` **(** **)** | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`get_drag_data_fw` **(** :ref:`Vector2` point, :ref:`Control` from **)** | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Array` | :ref:`get_open_scripts` **(** **)** |const| | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`goto_line` **(** :ref:`int` line_number **)** | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`open_script_create_dialog` **(** :ref:`String` base_name, :ref:`String` base_path **)** | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`reload_scripts` **(** **)** | +-------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_ScriptEditor_signal_editor_script_changed: .. rst-class:: classref-signal **editor_script_changed** **(** :ref:`Script` script **)** Emitted when user changed active script. Argument is a freshly activated :ref:`Script`. .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_signal_script_close: .. rst-class:: classref-signal **script_close** **(** :ref:`Script` script **)** Emitted when editor is about to close the active script. Argument is a :ref:`Script` that is going to be closed. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_ScriptEditor_method_can_drop_data_fw: .. rst-class:: classref-method :ref:`bool` **can_drop_data_fw** **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** |const| .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_drop_data_fw: .. rst-class:: classref-method void **drop_data_fw** **(** :ref:`Vector2` point, :ref:`Variant` data, :ref:`Control` from **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_get_base_editor: .. rst-class:: classref-method :ref:`Control` **get_base_editor** **(** **)** |const| Returns the underlying :ref:`Control` used for editing scripts. For text scripts, this is a :ref:`TextEdit`. .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_get_current_script: .. rst-class:: classref-method :ref:`Script` **get_current_script** **(** **)** Returns a :ref:`Script` that is currently active in editor. .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_get_drag_data_fw: .. rst-class:: classref-method :ref:`Variant` **get_drag_data_fw** **(** :ref:`Vector2` point, :ref:`Control` from **)** .. container:: contribute There is currently no description for this method. Please help us by :ref:`contributing one `! .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_get_open_scripts: .. rst-class:: classref-method :ref:`Array` **get_open_scripts** **(** **)** |const| Returns an array with all :ref:`Script` objects which are currently open in editor. .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_goto_line: .. rst-class:: classref-method void **goto_line** **(** :ref:`int` line_number **)** Goes to the specified line in the current script. .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_open_script_create_dialog: .. rst-class:: classref-method void **open_script_create_dialog** **(** :ref:`String` base_name, :ref:`String` base_path **)** Opens the script create dialog. The script will extend ``base_name``. The file extension can be omitted from ``base_path``. It will be added based on the selected scripting language. .. rst-class:: classref-item-separator ---- .. _class_ScriptEditor_method_reload_scripts: .. rst-class:: classref-method void **reload_scripts** **(** **)** Reload all currently opened scripts from disk in case the file contents are newer. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`