:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/3.6/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/3.6/modules/visual_script/doc_classes/VisualScriptEditor.xml. .. _class_VisualScriptEditor: VisualScriptEditor ================== **Inherits:** :ref:`Object` .. container:: contribute There is currently no description for this class. Please help us by :ref:`contributing one `! .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_custom_node` **(** :ref:`String` name, :ref:`String` category, :ref:`Script` script **)** | +------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`remove_custom_node` **(** :ref:`String` name, :ref:`String` category **)** | +------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_VisualScriptEditor_signal_custom_nodes_updated: .. rst-class:: classref-signal **custom_nodes_updated** **(** **)** Emitted when a custom Visual Script node is added or removed. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_VisualScriptEditor_method_add_custom_node: .. rst-class:: classref-method void **add_custom_node** **(** :ref:`String` name, :ref:`String` category, :ref:`Script` script **)** Add a custom Visual Script node to the editor. It'll be placed under "Custom Nodes" with the ``category`` as the parameter. .. rst-class:: classref-item-separator ---- .. _class_VisualScriptEditor_method_remove_custom_node: .. rst-class:: classref-method void **remove_custom_node** **(** :ref:`String` name, :ref:`String` category **)** Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`