:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/VisibleOnScreenNotifier2D.xml. .. _class_VisibleOnScreenNotifier2D: VisibleOnScreenNotifier2D ========================= **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`VisibleOnScreenEnabler2D` Detects when the node extents are visible on screen. .. rst-class:: classref-introduction-group Description ----------- The VisibleOnScreenNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport. If you want nodes to be disabled automatically when they exit the screen, use :ref:`VisibleOnScreenEnabler2D` instead. \ **Note:** VisibleOnScreenNotifier2D uses the render culling code to determine whether it's visible on screen, which also means that its :ref:`CanvasItem.visible` must be ``true`` to work correctly. .. rst-class:: classref-introduction-group Tutorials --------- - `2D Dodge The Creeps Demo `__ .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------+------------------------------------------------------------+-----------------------------+ | :ref:`Rect2` | :ref:`rect` | ``Rect2(-10, -10, 20, 20)`` | +---------------------------+------------------------------------------------------------+-----------------------------+ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-------------------------+----------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_on_screen` **(** **)** |const| | +-------------------------+----------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Signals ------- .. _class_VisibleOnScreenNotifier2D_signal_screen_entered: .. rst-class:: classref-signal **screen_entered** **(** **)** Emitted when the VisibleOnScreenNotifier2D enters the screen. .. rst-class:: classref-item-separator ---- .. _class_VisibleOnScreenNotifier2D_signal_screen_exited: .. rst-class:: classref-signal **screen_exited** **(** **)** Emitted when the VisibleOnScreenNotifier2D exits the screen. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisibleOnScreenNotifier2D_property_rect: .. rst-class:: classref-property :ref:`Rect2` **rect** = ``Rect2(-10, -10, 20, 20)`` .. rst-class:: classref-property-setget - void **set_rect** **(** :ref:`Rect2` value **)** - :ref:`Rect2` **get_rect** **(** **)** The VisibleOnScreenNotifier2D's bounding rectangle. .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_VisibleOnScreenNotifier2D_method_is_on_screen: .. rst-class:: classref-method :ref:`bool` **is_on_screen** **(** **)** |const| If ``true``, the bounding rectangle is on the screen. \ **Note:** It takes one frame for the node's visibility to be assessed once added to the scene tree, so this method will return ``false`` right after it is instantiated, even if it will be on screen in the draw pass. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`