:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AnimationNodeOutput.xml. .. _class_AnimationNodeOutput: AnimationNodeOutput =================== **Inherits:** :ref:`AnimationNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` The animation output node of an :ref:`AnimationNodeBlendTree`. .. rst-class:: classref-introduction-group Description ----------- A node created automatically in an :ref:`AnimationNodeBlendTree` that outputs the final animation. .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`Using AnimationTree <../tutorials/animation/animation_tree>` - `3D Platformer Demo `__ - `Third Person Shooter Demo `__ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`