:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/CubemapArray.xml. .. _class_CubemapArray: CubemapArray ============ **Inherits:** :ref:`ImageTextureLayered` **<** :ref:`TextureLayered` **<** :ref:`Texture` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` An array of :ref:`Cubemap`\ s, stored together and with a single reference. .. rst-class:: classref-introduction-group Description ----------- **CubemapArray**\ s are made of an array of :ref:`Cubemap`\ s. Like :ref:`Cubemap`\ s, they are made of multiple textures, the amount of which must be divisible by 6 (one for each face of the cube). The primary benefit of **CubemapArray**\ s is that they can be accessed in shader code using a single texture reference. In other words, you can pass multiple :ref:`Cubemap`\ s into a shader using a single **CubemapArray**. Moreover, :ref:`Cubemap`\ s are allocated in adjacent cache regions on the GPU. This makes **CubemapArray**\ s the most efficient way to store multiple :ref:`Cubemap`\ s. Internally, Godot uses **CubemapArray**\ s for many effects, including the :ref:`Sky` if you set :ref:`ProjectSettings.rendering/reflections/sky_reflections/texture_array_reflections` to ``true``. To create such a texture file yourself, reimport your image files using the import presets of the File System dock. \ **Note:** **CubemapArray** is not supported in the OpenGL 3 rendering backend. .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +---------------------------------+---------------------------------------------------------------------------------------------+ | :ref:`Resource` | :ref:`create_placeholder` **(** **)** |const| | +---------------------------------+---------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_CubemapArray_method_create_placeholder: .. rst-class:: classref-method :ref:`Resource` **create_placeholder** **(** **)** |const| Creates a placeholder version of this resource (:ref:`PlaceholderCubemapArray`). .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`