:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/VisualShaderNodeTexture2DArray.xml. .. _class_VisualShaderNodeTexture2DArray: VisualShaderNodeTexture2DArray ============================== **Inherits:** :ref:`VisualShaderNodeSample3D` **<** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A 2D texture uniform array to be used within the visual shader graph. .. rst-class:: classref-introduction-group Description ----------- Translated to ``uniform sampler2DArray`` in the shader language. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +---------------------------------------------+-----------------------------------------------------------------------------------+ | :ref:`Texture2DArray` | :ref:`texture_array` | +---------------------------------------------+-----------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_VisualShaderNodeTexture2DArray_property_texture_array: .. rst-class:: classref-property :ref:`Texture2DArray` **texture_array** .. rst-class:: classref-property-setget - void **set_texture_array** **(** :ref:`Texture2DArray` value **)** - :ref:`Texture2DArray` **get_texture_array** **(** **)** A source texture array. Used if :ref:`VisualShaderNodeSample3D.source` is set to :ref:`VisualShaderNodeSample3D.SOURCE_TEXTURE`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`