:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioStreamMP3.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioStreamMP3: AudioStreamMP3 ============== **Inherits:** :ref:`AudioStream` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` MP3 audio stream driver. Description ----------- MP3 audio stream driver. Properties ---------- +-----------------------------------------------+---------------------------------------------------------------+-----------------------+ | :ref:`PackedByteArray` | :ref:`data` | ``PackedByteArray()`` | +-----------------------------------------------+---------------------------------------------------------------+-----------------------+ | :ref:`bool` | :ref:`loop` | ``false`` | +-----------------------------------------------+---------------------------------------------------------------+-----------------------+ | :ref:`float` | :ref:`loop_offset` | ``0.0`` | +-----------------------------------------------+---------------------------------------------------------------+-----------------------+ Property Descriptions --------------------- .. _class_AudioStreamMP3_property_data: - :ref:`PackedByteArray` **data** +-----------+-----------------------+ | *Default* | ``PackedByteArray()`` | +-----------+-----------------------+ | *Setter* | set_data(value) | +-----------+-----------------------+ | *Getter* | get_data() | +-----------+-----------------------+ Contains the audio data in bytes. ---- .. _class_AudioStreamMP3_property_loop: - :ref:`bool` **loop** +-----------+-----------------+ | *Default* | ``false`` | +-----------+-----------------+ | *Setter* | set_loop(value) | +-----------+-----------------+ | *Getter* | has_loop() | +-----------+-----------------+ If ``true``, the stream will automatically loop when it reaches the end. ---- .. _class_AudioStreamMP3_property_loop_offset: - :ref:`float` **loop_offset** +-----------+------------------------+ | *Default* | ``0.0`` | +-----------+------------------------+ | *Setter* | set_loop_offset(value) | +-----------+------------------------+ | *Getter* | get_loop_offset() | +-----------+------------------------+ Time in seconds at which the stream starts after being looped. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`