:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the ConfirmationDialog.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_ConfirmationDialog: ConfirmationDialog ================== **Inherits:** :ref:`AcceptDialog` **<** :ref:`Window` **<** :ref:`Viewport` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`EditorCommandPalette`, :ref:`EditorFileDialog`, :ref:`FileDialog`, :ref:`ScriptCreateDialog` Dialog for confirmation of actions. Description ----------- Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog`, but has by default an OK and Cancel button (in host OS order). To get cancel action, you can use: .. tabs:: .. code-tab:: gdscript get_cancel().connect("pressed", self, "cancelled") .. code-tab:: csharp GetCancel().Connect("pressed", this, nameof(Cancelled)); Properties ---------- +---------------------------------+----------+---------------------------------------------------------------------------------+ | :ref:`Vector2i` | min_size | ``Vector2i(200, 70)`` (overrides :ref:`Window`) | +---------------------------------+----------+---------------------------------------------------------------------------------+ | :ref:`Vector2i` | size | ``Vector2i(200, 100)`` (overrides :ref:`Window`) | +---------------------------------+----------+---------------------------------------------------------------------------------+ | :ref:`String` | title | ``"Please Confirm..."`` (overrides :ref:`Window`) | +---------------------------------+----------+---------------------------------------------------------------------------------+ Methods ------- +-----------------------------+-----------------------------------------------------------------------------------------+ | :ref:`Button` | :ref:`get_cancel_button` **(** **)** | +-----------------------------+-----------------------------------------------------------------------------------------+ Method Descriptions ------------------- .. _class_ConfirmationDialog_method_get_cancel_button: - :ref:`Button` **get_cancel_button** **(** **)** Returns the cancel button. \ **Warning:** This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their :ref:`CanvasItem.visible` property. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`