:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the EditorSceneFormatImporter.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_EditorSceneFormatImporter: EditorSceneFormatImporter ========================= **Inherits:** :ref:`RefCounted` **<** :ref:`Object` **Inherited By:** :ref:`EditorSceneFormatImporterFBX`, :ref:`EditorSceneFormatImporterGLTF` Imports scenes from third-parties' 3D files. Description ----------- ``EditorSceneFormatImporter`` allows to define an importer script for a third-party 3D format. To use ``EditorSceneFormatImporter``, register it using the :ref:`EditorPlugin.add_scene_format_importer_plugin` method first. Methods ------- +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedStringArray` | :ref:`_get_extensions` **(** **)** |virtual| |const| | +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`_get_import_flags` **(** **)** |virtual| |const| | +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`_get_import_options` **(** :ref:`String` path **)** |virtual| | +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Variant` | :ref:`_get_option_visibility` **(** :ref:`String` path, :ref:`String` option **)** |virtual| |const| | +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Animation` | :ref:`_import_animation` **(** :ref:`String` path, :ref:`int` flags, :ref:`Dictionary` options, :ref:`int` bake_fps **)** |virtual| | +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Object` | :ref:`_import_scene` **(** :ref:`String` path, :ref:`int` flags, :ref:`Dictionary` options, :ref:`int` bake_fps **)** |virtual| | +---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Constants --------- .. _class_EditorSceneFormatImporter_constant_IMPORT_SCENE: .. _class_EditorSceneFormatImporter_constant_IMPORT_ANIMATION: .. _class_EditorSceneFormatImporter_constant_IMPORT_FAIL_ON_MISSING_DEPENDENCIES: .. _class_EditorSceneFormatImporter_constant_IMPORT_GENERATE_TANGENT_ARRAYS: .. _class_EditorSceneFormatImporter_constant_IMPORT_USE_NAMED_SKIN_BINDS: - **IMPORT_SCENE** = **1** - **IMPORT_ANIMATION** = **2** - **IMPORT_FAIL_ON_MISSING_DEPENDENCIES** = **4** - **IMPORT_GENERATE_TANGENT_ARRAYS** = **8** - **IMPORT_USE_NAMED_SKIN_BINDS** = **16** Method Descriptions ------------------- .. _class_EditorSceneFormatImporter_method__get_extensions: - :ref:`PackedStringArray` **_get_extensions** **(** **)** |virtual| |const| ---- .. _class_EditorSceneFormatImporter_method__get_import_flags: - :ref:`int` **_get_import_flags** **(** **)** |virtual| |const| ---- .. _class_EditorSceneFormatImporter_method__get_import_options: - void **_get_import_options** **(** :ref:`String` path **)** |virtual| ---- .. _class_EditorSceneFormatImporter_method__get_option_visibility: - :ref:`Variant` **_get_option_visibility** **(** :ref:`String` path, :ref:`String` option **)** |virtual| |const| ---- .. _class_EditorSceneFormatImporter_method__import_animation: - :ref:`Animation` **_import_animation** **(** :ref:`String` path, :ref:`int` flags, :ref:`Dictionary` options, :ref:`int` bake_fps **)** |virtual| ---- .. _class_EditorSceneFormatImporter_method__import_scene: - :ref:`Object` **_import_scene** **(** :ref:`String` path, :ref:`int` flags, :ref:`Dictionary` options, :ref:`int` bake_fps **)** |virtual| .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`