:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the GPUParticlesCollisionSDF3D.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_GPUParticlesCollisionSDF3D: GPUParticlesCollisionSDF3D ========================== **Inherits:** :ref:`GPUParticlesCollision3D` **<** :ref:`VisualInstance3D` **<** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` Properties ---------- +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+ | :ref:`Vector3` | :ref:`extents` | ``Vector3(1, 1, 1)`` | +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+ | :ref:`Resolution` | :ref:`resolution` | ``2`` | +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+ | :ref:`Texture3D` | :ref:`texture` | | +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+ | :ref:`float` | :ref:`thickness` | ``1.0`` | +---------------------------------------------------------------+-------------------------------------------------------------------------+----------------------+ Enumerations ------------ .. _enum_GPUParticlesCollisionSDF3D_Resolution: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_16: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_32: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_64: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_128: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_256: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_512: .. _class_GPUParticlesCollisionSDF3D_constant_RESOLUTION_MAX: enum **Resolution**: - **RESOLUTION_16** = **0** - **RESOLUTION_32** = **1** - **RESOLUTION_64** = **2** - **RESOLUTION_128** = **3** - **RESOLUTION_256** = **4** - **RESOLUTION_512** = **5** - **RESOLUTION_MAX** = **6** Property Descriptions --------------------- .. _class_GPUParticlesCollisionSDF3D_property_extents: - :ref:`Vector3` **extents** +-----------+----------------------+ | *Default* | ``Vector3(1, 1, 1)`` | +-----------+----------------------+ | *Setter* | set_extents(value) | +-----------+----------------------+ | *Getter* | get_extents() | +-----------+----------------------+ ---- .. _class_GPUParticlesCollisionSDF3D_property_resolution: - :ref:`Resolution` **resolution** +-----------+-----------------------+ | *Default* | ``2`` | +-----------+-----------------------+ | *Setter* | set_resolution(value) | +-----------+-----------------------+ | *Getter* | get_resolution() | +-----------+-----------------------+ ---- .. _class_GPUParticlesCollisionSDF3D_property_texture: - :ref:`Texture3D` **texture** +----------+--------------------+ | *Setter* | set_texture(value) | +----------+--------------------+ | *Getter* | get_texture() | +----------+--------------------+ ---- .. _class_GPUParticlesCollisionSDF3D_property_thickness: - :ref:`float` **thickness** +-----------+----------------------+ | *Default* | ``1.0`` | +-----------+----------------------+ | *Setter* | set_thickness(value) | +-----------+----------------------+ | *Getter* | get_thickness() | +-----------+----------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`