:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the HeightMapShape3D.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_HeightMapShape3D: HeightMapShape3D ================ **Inherits:** :ref:`Shape3D` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Height map shape for 3D physics. Description ----------- Height map shape resource, which can be added to a :ref:`PhysicsBody3D` or :ref:`Area3D`. Properties ---------- +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+ | :ref:`PackedFloat32Array` | :ref:`map_data` | ``PackedFloat32Array(0, 0, 0, 0)`` | +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+ | :ref:`int` | :ref:`map_depth` | ``2`` | +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+ | :ref:`int` | :ref:`map_width` | ``2`` | +-----------------------------------------------------+-------------------------------------------------------------+------------------------------------+ Property Descriptions --------------------- .. _class_HeightMapShape3D_property_map_data: - :ref:`PackedFloat32Array` **map_data** +-----------+------------------------------------+ | *Default* | ``PackedFloat32Array(0, 0, 0, 0)`` | +-----------+------------------------------------+ | *Setter* | set_map_data(value) | +-----------+------------------------------------+ | *Getter* | get_map_data() | +-----------+------------------------------------+ Height map data, pool array must be of :ref:`map_width` \* :ref:`map_depth` size. ---- .. _class_HeightMapShape3D_property_map_depth: - :ref:`int` **map_depth** +-----------+----------------------+ | *Default* | ``2`` | +-----------+----------------------+ | *Setter* | set_map_depth(value) | +-----------+----------------------+ | *Getter* | get_map_depth() | +-----------+----------------------+ Depth of the height map data. Changing this will resize the :ref:`map_data`. ---- .. _class_HeightMapShape3D_property_map_width: - :ref:`int` **map_width** +-----------+----------------------+ | *Default* | ``2`` | +-----------+----------------------+ | *Setter* | set_map_width(value) | +-----------+----------------------+ | *Getter* | get_map_width() | +-----------+----------------------+ Width of the height map data. Changing this will resize the :ref:`map_data`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`