:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the PolygonPathFinder.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_PolygonPathFinder: PolygonPathFinder ================= **Inherits:** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Methods ------- +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedVector2Array` | :ref:`find_path` **(** :ref:`Vector2` from, :ref:`Vector2` to **)** | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`get_bounds` **(** **)** |const| | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_closest_point` **(** :ref:`Vector2` point **)** |const| | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`PackedVector2Array` | :ref:`get_intersections` **(** :ref:`Vector2` from, :ref:`Vector2` to **)** |const| | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_point_penalty` **(** :ref:`int` idx **)** |const| | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_point_inside` **(** :ref:`Vector2` point **)** |const| | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_point_penalty` **(** :ref:`int` idx, :ref:`float` penalty **)** | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`setup` **(** :ref:`PackedVector2Array` points, :ref:`PackedInt32Array` connections **)** | +-----------------------------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Method Descriptions ------------------- .. _class_PolygonPathFinder_method_find_path: - :ref:`PackedVector2Array` **find_path** **(** :ref:`Vector2` from, :ref:`Vector2` to **)** ---- .. _class_PolygonPathFinder_method_get_bounds: - :ref:`Rect2` **get_bounds** **(** **)** |const| ---- .. _class_PolygonPathFinder_method_get_closest_point: - :ref:`Vector2` **get_closest_point** **(** :ref:`Vector2` point **)** |const| ---- .. _class_PolygonPathFinder_method_get_intersections: - :ref:`PackedVector2Array` **get_intersections** **(** :ref:`Vector2` from, :ref:`Vector2` to **)** |const| ---- .. _class_PolygonPathFinder_method_get_point_penalty: - :ref:`float` **get_point_penalty** **(** :ref:`int` idx **)** |const| ---- .. _class_PolygonPathFinder_method_is_point_inside: - :ref:`bool` **is_point_inside** **(** :ref:`Vector2` point **)** |const| ---- .. _class_PolygonPathFinder_method_set_point_penalty: - void **set_point_penalty** **(** :ref:`int` idx, :ref:`float` penalty **)** ---- .. _class_PolygonPathFinder_method_setup: - void **setup** **(** :ref:`PackedVector2Array` points, :ref:`PackedInt32Array` connections **)** .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`