:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualInstance3D.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualInstance3D: VisualInstance3D ================ **Inherits:** :ref:`Node3D` **<** :ref:`Node` **<** :ref:`Object` **Inherited By:** :ref:`Decal`, :ref:`FogVolume`, :ref:`GPUParticlesAttractor3D`, :ref:`GPUParticlesCollision3D`, :ref:`GeometryInstance3D`, :ref:`Light3D`, :ref:`LightmapGI`, :ref:`ReflectionProbe`, :ref:`RootMotionView`, :ref:`VisibleOnScreenNotifier3D`, :ref:`VoxelGI` Parent of all visual 3D nodes. Description ----------- The ``VisualInstance3D`` is used to connect a resource to a visual representation. All visual 3D nodes inherit from the ``VisualInstance3D``. In general, you should not access the ``VisualInstance3D`` properties directly as they are accessed and managed by the nodes that inherit from ``VisualInstance3D``. ``VisualInstance3D`` is the node representation of the :ref:`RenderingServer` instance. Properties ---------- +-----------------------+-------------------------------------------------------+-------+ | :ref:`int` | :ref:`layers` | ``1`` | +-----------------------+-------------------------------------------------------+-------+ Methods ------- +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`_get_aabb` **(** **)** |virtual| |const| | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`get_aabb` **(** **)** |const| | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`RID` | :ref:`get_base` **(** **)** |const| | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`RID` | :ref:`get_instance` **(** **)** |const| | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_layer_mask_value` **(** :ref:`int` layer_number **)** |const| | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`AABB` | :ref:`get_transformed_aabb` **(** **)** |const| | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_base` **(** :ref:`RID` base **)** | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_layer_mask_value` **(** :ref:`int` layer_number, :ref:`bool` value **)** | +-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+ Property Descriptions --------------------- .. _class_VisualInstance3D_property_layers: - :ref:`int` **layers** +-----------+-----------------------+ | *Default* | ``1`` | +-----------+-----------------------+ | *Setter* | set_layer_mask(value) | +-----------+-----------------------+ | *Getter* | get_layer_mask() | +-----------+-----------------------+ The render layer(s) this ``VisualInstance3D`` is drawn on. This object will only be visible for :ref:`Camera3D`\ s whose cull mask includes the render object this ``VisualInstance3D`` is set to. Method Descriptions ------------------- .. _class_VisualInstance3D_method__get_aabb: - :ref:`AABB` **_get_aabb** **(** **)** |virtual| |const| ---- .. _class_VisualInstance3D_method_get_aabb: - :ref:`AABB` **get_aabb** **(** **)** |const| Returns the :ref:`AABB` (also known as the bounding box) for this ``VisualInstance3D``. See also :ref:`get_transformed_aabb`. ---- .. _class_VisualInstance3D_method_get_base: - :ref:`RID` **get_base** **(** **)** |const| Returns the RID of the resource associated with this ``VisualInstance3D``. For example, if the Node is a :ref:`MeshInstance3D`, this will return the RID of the associated :ref:`Mesh`. ---- .. _class_VisualInstance3D_method_get_instance: - :ref:`RID` **get_instance** **(** **)** |const| Returns the RID of this instance. This RID is the same as the RID returned by :ref:`RenderingServer.instance_create`. This RID is needed if you want to call :ref:`RenderingServer` functions directly on this ``VisualInstance3D``. ---- .. _class_VisualInstance3D_method_get_layer_mask_value: - :ref:`bool` **get_layer_mask_value** **(** :ref:`int` layer_number **)** |const| Returns whether or not the specified layer of the :ref:`layers` is enabled, given a ``layer_number`` between 1 and 20. ---- .. _class_VisualInstance3D_method_get_transformed_aabb: - :ref:`AABB` **get_transformed_aabb** **(** **)** |const| Returns the transformed :ref:`AABB` (also known as the bounding box) for this ``VisualInstance3D``. Transformed in this case means the :ref:`AABB` plus the position, rotation, and scale of the :ref:`Node3D`'s :ref:`Transform3D`. See also :ref:`get_aabb`. ---- .. _class_VisualInstance3D_method_set_base: - void **set_base** **(** :ref:`RID` base **)** Sets the resource that is instantiated by this ``VisualInstance3D``, which changes how the engine handles the ``VisualInstance3D`` under the hood. Equivalent to :ref:`RenderingServer.instance_set_base`. ---- .. _class_VisualInstance3D_method_set_layer_mask_value: - void **set_layer_mask_value** **(** :ref:`int` layer_number, :ref:`bool` value **)** Based on ``value``, enables or disables the specified layer in the :ref:`layers`, given a ``layer_number`` between 1 and 20. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`