:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeMultiplyAdd.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeMultiplyAdd: VisualShaderNodeMultiplyAdd =========================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Performs a fused multiply-add operation within the visual shader graph. Description ----------- Uses three operands to compute ``(a * b + c)`` expression. Properties ---------- +--------------------------------------------------------+--------------------------------------------------------------------+-------+ | :ref:`OpType` | :ref:`op_type` | ``0`` | +--------------------------------------------------------+--------------------------------------------------------------------+-------+ Enumerations ------------ .. _enum_VisualShaderNodeMultiplyAdd_OpType: .. _class_VisualShaderNodeMultiplyAdd_constant_OP_TYPE_SCALAR: .. _class_VisualShaderNodeMultiplyAdd_constant_OP_TYPE_VECTOR_2D: .. _class_VisualShaderNodeMultiplyAdd_constant_OP_TYPE_VECTOR_3D: .. _class_VisualShaderNodeMultiplyAdd_constant_OP_TYPE_MAX: enum **OpType**: - **OP_TYPE_SCALAR** = **0** --- A floating-point scalar type. - **OP_TYPE_VECTOR_2D** = **1** --- A 2D vector type. - **OP_TYPE_VECTOR_3D** = **2** --- A 3D vector type. - **OP_TYPE_MAX** = **3** --- Represents the size of the :ref:`OpType` enum. Property Descriptions --------------------- .. _class_VisualShaderNodeMultiplyAdd_property_op_type: - :ref:`OpType` **op_type** +-----------+--------------------+ | *Default* | ``0`` | +-----------+--------------------+ | *Setter* | set_op_type(value) | +-----------+--------------------+ | *Getter* | get_op_type() | +-----------+--------------------+ A type of operands and returned value. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`