:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeParticleEmit.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeParticleEmit: VisualShaderNodeParticleEmit ============================ **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` Properties ---------- +---------------------------------------------------------------+-----------------------------------------------------------------+--------+ | :ref:`EmitFlags` | :ref:`flags` | ``31`` | +---------------------------------------------------------------+-----------------------------------------------------------------+--------+ Enumerations ------------ .. _enum_VisualShaderNodeParticleEmit_EmitFlags: .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_POSITION: .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_ROT_SCALE: .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_VELOCITY: .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_COLOR: .. _class_VisualShaderNodeParticleEmit_constant_EMIT_FLAG_CUSTOM: enum **EmitFlags**: - **EMIT_FLAG_POSITION** = **1** - **EMIT_FLAG_ROT_SCALE** = **2** - **EMIT_FLAG_VELOCITY** = **4** - **EMIT_FLAG_COLOR** = **8** - **EMIT_FLAG_CUSTOM** = **16** Property Descriptions --------------------- .. _class_VisualShaderNodeParticleEmit_property_flags: - :ref:`EmitFlags` **flags** +-----------+------------------+ | *Default* | ``31`` | +-----------+------------------+ | *Setter* | set_flags(value) | +-----------+------------------+ | *Getter* | get_flags() | +-----------+------------------+ .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`