:github_url: hide .. Generated automatically by doc/tools/make_rst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeVectorBase.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeVectorBase: VisualShaderNodeVectorBase ========================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` **Inherited By:** :ref:`VisualShaderNodeFaceForward`, :ref:`VisualShaderNodeVectorCompose`, :ref:`VisualShaderNodeVectorDecompose`, :ref:`VisualShaderNodeVectorDistance`, :ref:`VisualShaderNodeVectorFunc`, :ref:`VisualShaderNodeVectorLen`, :ref:`VisualShaderNodeVectorOp` A base type for the nodes using different vector types within the visual shader graph. Properties ---------- +-------------------------------------------------------+-------------------------------------------------------------------+-------+ | :ref:`OpType` | :ref:`op_type` | ``1`` | +-------------------------------------------------------+-------------------------------------------------------------------+-------+ Enumerations ------------ .. _enum_VisualShaderNodeVectorBase_OpType: .. _class_VisualShaderNodeVectorBase_constant_OP_TYPE_VECTOR_2D: .. _class_VisualShaderNodeVectorBase_constant_OP_TYPE_VECTOR_3D: .. _class_VisualShaderNodeVectorBase_constant_OP_TYPE_MAX: enum **OpType**: - **OP_TYPE_VECTOR_2D** = **0** --- A 2D vector type. - **OP_TYPE_VECTOR_3D** = **1** --- A 3D vector type. - **OP_TYPE_MAX** = **2** --- Represents the size of the :ref:`OpType` enum. Property Descriptions --------------------- .. _class_VisualShaderNodeVectorBase_property_op_type: - :ref:`OpType` **op_type** +-----------+--------------------+ | *Default* | ``1`` | +-----------+--------------------+ | *Setter* | set_op_type(value) | +-----------+--------------------+ | *Getter* | get_op_type() | +-----------+--------------------+ A base type. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`