:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeBooleanConstant.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeBooleanConstant: VisualShaderNodeBooleanConstant =============================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Properties ---------- +---------------------------+--------------------------------------------------------------------------+-----------------+ | :ref:`bool` | :ref:`constant` | ``false`` | +---------------------------+--------------------------------------------------------------------------+-----------------+ | :ref:`Array` | default_input_values | **O:** ``[ ]`` | +---------------------------+--------------------------------------------------------------------------+-----------------+ Property Descriptions --------------------- .. _class_VisualShaderNodeBooleanConstant_property_constant: - :ref:`bool` **constant** +-----------+---------------------+ | *Default* | ``false`` | +-----------+---------------------+ | *Setter* | set_constant(value) | +-----------+---------------------+ | *Getter* | get_constant() | +-----------+---------------------+