:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeColorConstant.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeColorConstant: VisualShaderNodeColorConstant ============================= **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Properties ---------- +---------------------------+------------------------------------------------------------------------+-------------------------+ | :ref:`Color` | :ref:`constant` | ``Color( 1, 1, 1, 1 )`` | +---------------------------+------------------------------------------------------------------------+-------------------------+ | :ref:`Array` | default_input_values | **O:** ``[ ]`` | +---------------------------+------------------------------------------------------------------------+-------------------------+ Property Descriptions --------------------- .. _class_VisualShaderNodeColorConstant_property_constant: - :ref:`Color` **constant** +-----------+-------------------------+ | *Default* | ``Color( 1, 1, 1, 1 )`` | +-----------+-------------------------+ | *Setter* | set_constant(value) | +-----------+-------------------------+ | *Getter* | get_constant() | +-----------+-------------------------+