:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeIf.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeIf: VisualShaderNodeIf ================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Properties ---------- +---------------------------+----------------------+--------------------------------------------------------------------------------------------------------------+ | :ref:`Array` | default_input_values | **O:** ``[ 0, 0.0, 1, 0.0, 2, 1e-05, 3, Vector3( 0, 0, 0 ), 4, Vector3( 0, 0, 0 ), 5, Vector3( 0, 0, 0 ) ]`` | +---------------------------+----------------------+--------------------------------------------------------------------------------------------------------------+