.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AnimationNodeAdd2.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AnimationNodeAdd2: AnimationNodeAdd2 ================= **Inherits:** :ref:`AnimationNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Properties ---------- +-------------------------+----------------------------------------------------+ | :ref:`bool` | :ref:`sync` | +-------------------------+----------------------------------------------------+ Property Descriptions --------------------- .. _class_AnimationNodeAdd2_property_sync: - :ref:`bool` **sync** +----------+---------------------+ | *Setter* | set_use_sync(value) | +----------+---------------------+ | *Getter* | is_using_sync() | +----------+---------------------+