.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioEffectStereoEnhance.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioEffectStereoEnhance: AudioEffectStereoEnhance ======================== **Inherits:** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Properties ---------- +---------------------------+---------------------------------------------------------------------------------+ | :ref:`float` | :ref:`pan_pullout` | +---------------------------+---------------------------------------------------------------------------------+ | :ref:`float` | :ref:`surround` | +---------------------------+---------------------------------------------------------------------------------+ | :ref:`float` | :ref:`time_pullout_ms` | +---------------------------+---------------------------------------------------------------------------------+ Property Descriptions --------------------- .. _class_AudioEffectStereoEnhance_property_pan_pullout: - :ref:`float` **pan_pullout** +----------+------------------------+ | *Setter* | set_pan_pullout(value) | +----------+------------------------+ | *Getter* | get_pan_pullout() | +----------+------------------------+ .. _class_AudioEffectStereoEnhance_property_surround: - :ref:`float` **surround** +----------+---------------------+ | *Setter* | set_surround(value) | +----------+---------------------+ | *Getter* | get_surround() | +----------+---------------------+ .. _class_AudioEffectStereoEnhance_property_time_pullout_ms: - :ref:`float` **time_pullout_ms** +----------+-------------------------+ | *Setter* | set_time_pullout(value) | +----------+-------------------------+ | *Getter* | get_time_pullout() | +----------+-------------------------+