.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the AudioEffectPanner.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_AudioEffectPanner: AudioEffectPanner ================= **Inherits:** :ref:`AudioEffect` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Adds a Panner audio effect to an Audio bus. Pans sound left or right. Member Functions ---------------- +----------------------------+-------------------------------------------------------------------------------------------------+ | :ref:`float` | :ref:`get_pan` **(** **)** const | +----------------------------+-------------------------------------------------------------------------------------------------+ | void | :ref:`set_pan` **(** :ref:`float` cpanume **)** | +----------------------------+-------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`float` **pan** - Pan position. Value can range from -1 (fully left) to 1 (fully right). Description ----------- Determines how much of an audio signal is sent to the left and right buses. Member Function Description --------------------------- .. _class_AudioEffectPanner_get_pan: - :ref:`float` **get_pan** **(** **)** const .. _class_AudioEffectPanner_set_pan: - void **set_pan** **(** :ref:`float` cpanume **)**