.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the CubeMesh.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_CubeMesh: CubeMesh ======== **Inherits:** :ref:`PrimitiveMesh` **<** :ref:`Mesh` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Generate an axis-aligned cuboid :ref:`PrimitiveMesh`. Member Functions ---------------- +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3` | :ref:`get_size` **(** **)** const | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_subdivide_depth` **(** **)** const | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_subdivide_height` **(** **)** const | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_subdivide_width` **(** **)** const | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_size` **(** :ref:`Vector3` size **)** | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_subdivide_depth` **(** :ref:`int` divisions **)** | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_subdivide_height` **(** :ref:`int` divisions **)** | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_subdivide_width` **(** :ref:`int` subdivide **)** | +--------------------------------+----------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- - :ref:`Vector3` **size** - Size of the cuboid mesh. Defaults to (2, 2, 2). - :ref:`int` **subdivide_depth** - Number of extra edge loops inserted along the z-axis. Defaults to 0. - :ref:`int` **subdivide_height** - Number of extra edge loops inserted along the y-axis. Defaults to 0. - :ref:`int` **subdivide_width** - Number of extra edge loops inserted along the x-axis. Defaults to 0. Description ----------- Generate an axis-aligned cuboid :ref:`PrimitiveMesh`. Member Function Description --------------------------- .. _class_CubeMesh_get_size: - :ref:`Vector3` **get_size** **(** **)** const .. _class_CubeMesh_get_subdivide_depth: - :ref:`int` **get_subdivide_depth** **(** **)** const .. _class_CubeMesh_get_subdivide_height: - :ref:`int` **get_subdivide_height** **(** **)** const .. _class_CubeMesh_get_subdivide_width: - :ref:`int` **get_subdivide_width** **(** **)** const .. _class_CubeMesh_set_size: - void **set_size** **(** :ref:`Vector3` size **)** .. _class_CubeMesh_set_subdivide_depth: - void **set_subdivide_depth** **(** :ref:`int` divisions **)** .. _class_CubeMesh_set_subdivide_height: - void **set_subdivide_height** **(** :ref:`int` divisions **)** .. _class_CubeMesh_set_subdivide_width: - void **set_subdivide_width** **(** :ref:`int` subdivide **)**