.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_ConcavePolygonShape: ConcavePolygonShape =================== **Inherits:** :ref:`Shape` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Concave polygon shape. Member Functions ---------------- +------------------------------------------+-------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_faces` **(** :ref:`Vector3Array` faces **)** | +------------------------------------------+-------------------------------------------------------------------------------------------------------------------+ | :ref:`Vector3Array` | :ref:`get_faces` **(** **)** const | +------------------------------------------+-------------------------------------------------------------------------------------------------------------------+ Description ----------- Concave polygon shape resource, which can be set into a :ref:`PhysicsBody` or area. This shape is created by feeding a list of triangles. Member Function Description --------------------------- .. _class_ConcavePolygonShape_set_faces: - void **set_faces** **(** :ref:`Vector3Array` faces **)** Set the faces (an array of triangles). .. _class_ConcavePolygonShape_get_faces: - :ref:`Vector3Array` **get_faces** **(** **)** const Return the faces (an array of triangles).