.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_GDFunctionState: GDFunctionState =============== **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +--------------------------+------------------------------------------------------------------------+ | Variant | :ref:`resume` **(** var arg=NULL **)** | +--------------------------+------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_valid` **(** **)** const | +--------------------------+------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_GDFunctionState_resume: - Variant **resume** **(** var arg=NULL **)** .. _class_GDFunctionState_is_valid: - :ref:`bool` **is_valid** **(** **)** const Should put children to the top left corner instead of center of the container.