.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_ParallaxLayer: ParallaxLayer ============= **Inherits:** :ref:`Node2D` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +--------------------------------+-----------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_motion_scale` **(** :ref:`Vector2` scale **)** | +--------------------------------+-----------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_motion_scale` **(** **)** const | +--------------------------------+-----------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_mirroring` **(** :ref:`Vector2` mirror **)** | +--------------------------------+-----------------------------------------------------------------------------------------------------------------+ | :ref:`Vector2` | :ref:`get_mirroring` **(** **)** const | +--------------------------------+-----------------------------------------------------------------------------------------------------------------+ Member Function Description --------------------------- .. _class_ParallaxLayer_set_motion_scale: - void **set_motion_scale** **(** :ref:`Vector2` scale **)** .. _class_ParallaxLayer_get_motion_scale: - :ref:`Vector2` **get_motion_scale** **(** **)** const .. _class_ParallaxLayer_set_mirroring: - void **set_mirroring** **(** :ref:`Vector2` mirror **)** .. _class_ParallaxLayer_get_mirroring: - :ref:`Vector2` **get_mirroring** **(** **)** const