.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_TabContainer: TabContainer ============ **Inherits:** :ref:`Control` **<** :ref:`CanvasItem` **<** :ref:`Node` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Tabbed Container. Member Functions ---------------- +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_tab_count` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_current_tab` **(** :ref:`int` tab_idx **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_current_tab` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Control` | :ref:`get_current_tab_control` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Control` | :ref:`get_tab_control` **(** :ref:`int` idx **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_tab_align` **(** :ref:`int` align **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_tab_align` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_tabs_visible` **(** :ref:`bool` visible **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`are_tabs_visible` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_tab_title` **(** :ref:`int` tab_idx, :ref:`String` title **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_tab_title` **(** :ref:`int` tab_idx **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_tab_icon` **(** :ref:`int` tab_idx, :ref:`Texture` icon **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_tab_icon` **(** :ref:`int` tab_idx **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`set_popup` **(** :ref:`Popup` popup **)** | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Popup` | :ref:`get_popup` **(** **)** const | +--------------------------------+---------------------------------------------------------------------------------------------------------------------------------------+ Signals ------- - **pre_popup_pressed** **(** **)** - **tab_changed** **(** :ref:`int` tab **)** Description ----------- Tabbed Container. Contains several children controls, but shows only one at the same time. Clicking on the top tabs allows to change the currently visible one. Children controls of this one automatically. Member Function Description --------------------------- .. _class_TabContainer_get_tab_count: - :ref:`int` **get_tab_count** **(** **)** const Return the amount of tabs. .. _class_TabContainer_set_current_tab: - void **set_current_tab** **(** :ref:`int` tab_idx **)** Bring a tab (and the Control it represents) to the front, and hide the rest. .. _class_TabContainer_get_current_tab: - :ref:`int` **get_current_tab** **(** **)** const Return the current tab that is being showed. .. _class_TabContainer_get_current_tab_control: - :ref:`Control` **get_current_tab_control** **(** **)** const .. _class_TabContainer_get_tab_control: - :ref:`Control` **get_tab_control** **(** :ref:`int` idx **)** const .. _class_TabContainer_set_tab_align: - void **set_tab_align** **(** :ref:`int` align **)** Set tab alignment, from the ALIGN\_\* enum. Moves tabs to the left, right or center. .. _class_TabContainer_get_tab_align: - :ref:`int` **get_tab_align** **(** **)** const Return tab alignment, from the ALIGN\_\* enum. .. _class_TabContainer_set_tabs_visible: - void **set_tabs_visible** **(** :ref:`bool` visible **)** Set whether the tabs should be visible or hidden. .. _class_TabContainer_are_tabs_visible: - :ref:`bool` **are_tabs_visible** **(** **)** const Return whether the tabs should be visible or hidden. .. _class_TabContainer_set_tab_title: - void **set_tab_title** **(** :ref:`int` tab_idx, :ref:`String` title **)** Set a title for the tab. Tab titles are by default the children node name, but this can be overridden. .. _class_TabContainer_get_tab_title: - :ref:`String` **get_tab_title** **(** :ref:`int` tab_idx **)** const Return the title for the tab. Tab titles are by default the children node name, but this can be overridden. .. _class_TabContainer_set_tab_icon: - void **set_tab_icon** **(** :ref:`int` tab_idx, :ref:`Texture` icon **)** Set an icon for a tab. .. _class_TabContainer_get_tab_icon: - :ref:`Texture` **get_tab_icon** **(** :ref:`int` tab_idx **)** const .. _class_TabContainer_set_popup: - void **set_popup** **(** :ref:`Popup` popup **)** .. _class_TabContainer_get_popup: - :ref:`Popup` **get_popup** **(** **)** const