.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead. .. _class_TCP_Server: TCP_Server ========== **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- TCP Server. Member Functions ---------------- +------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`listen` **(** :ref:`int` port, :ref:`StringArray` accepted_hosts=StringArray() **)** | +------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`is_connection_available` **(** **)** const | +------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Object` | :ref:`take_connection` **(** **)** | +------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`stop` **(** **)** | +------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------+ Description ----------- TCP Server class. Listens to connections on a port and returns a :ref:`StreamPeerTCP` when got a connection. Member Function Description --------------------------- .. _class_TCP_Server_listen: - :ref:`int` **listen** **(** :ref:`int` port, :ref:`StringArray` accepted_hosts=StringArray() **)** Listen on a port, alternatively give a white-list of accepted hosts. .. _class_TCP_Server_is_connection_available: - :ref:`bool` **is_connection_available** **(** **)** const Return true if a connection is available for taking. .. _class_TCP_Server_take_connection: - :ref:`Object` **take_connection** **(** **)** If a connection is available, return a StreamPeerTCP with the connection/ .. _class_TCP_Server_stop: - void **stop** **(** **)** Stop listening.