:github_url: hide .. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the VisualShaderNodeIf.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_VisualShaderNodeIf: VisualShaderNodeIf ================== **Inherits:** :ref:`VisualShaderNode` **<** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` Compares two floating-point numbers in order to return a required vector within the visual shader graph. Description ----------- First two ports are scalar floatin-point numbers to compare, third is tolerance comparison amount and last three ports represents a vectors returned if ``a == b``, ``a > b`` and ``a < b`` respectively.