.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the BakedLightmapData.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_BakedLightmapData: BakedLightmapData ================= **Inherits:** :ref:`Resource` **<** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Functions ---------------- +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`add_user` **(** :ref:`NodePath` path, :ref:`Texture` lightmap, :ref:`int` instance **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | void | :ref:`clear_users` **(** **)** | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_user_count` **(** **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Texture` | :ref:`get_user_lightmap` **(** :ref:`int` user_idx **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`NodePath` | :ref:`get_user_path` **(** :ref:`int` user_idx **)** const | +----------------------------------+----------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Member Variables ---------------- .. _class_BakedLightmapData_bounds: - :ref:`AABB` **bounds** .. _class_BakedLightmapData_cell_space_transform: - :ref:`Transform` **cell_space_transform** .. _class_BakedLightmapData_cell_subdiv: - :ref:`int` **cell_subdiv** .. _class_BakedLightmapData_energy: - :ref:`float` **energy** .. _class_BakedLightmapData_octree: - :ref:`PoolByteArray` **octree** Member Function Description --------------------------- .. _class_BakedLightmapData_add_user: - void **add_user** **(** :ref:`NodePath` path, :ref:`Texture` lightmap, :ref:`int` instance **)** .. _class_BakedLightmapData_clear_users: - void **clear_users** **(** **)** .. _class_BakedLightmapData_get_user_count: - :ref:`int` **get_user_count** **(** **)** const .. _class_BakedLightmapData_get_user_lightmap: - :ref:`Texture` **get_user_lightmap** **(** :ref:`int` user_idx **)** const .. _class_BakedLightmapData_get_user_path: - :ref:`NodePath` **get_user_path** **(** :ref:`int` user_idx **)** const