.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the Physics2DTestMotionResult.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_Physics2DTestMotionResult: Physics2DTestMotionResult ========================= **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Member Variables ---------------- .. _class_Physics2DTestMotionResult_collider: - :ref:`Object` **collider** .. _class_Physics2DTestMotionResult_collider_id: - :ref:`int` **collider_id** .. _class_Physics2DTestMotionResult_collider_rid: - :ref:`RID` **collider_rid** .. _class_Physics2DTestMotionResult_collider_shape: - :ref:`int` **collider_shape** .. _class_Physics2DTestMotionResult_collider_velocity: - :ref:`Vector2` **collider_velocity** .. _class_Physics2DTestMotionResult_collision_normal: - :ref:`Vector2` **collision_normal** .. _class_Physics2DTestMotionResult_collision_point: - :ref:`Vector2` **collision_point** .. _class_Physics2DTestMotionResult_motion: - :ref:`Vector2` **motion** .. _class_Physics2DTestMotionResult_motion_remainder: - :ref:`Vector2` **motion_remainder**