.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the WebSocketMultiplayerPeer.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_WebSocketMultiplayerPeer: WebSocketMultiplayerPeer ======================== **Inherits:** :ref:`NetworkedMultiplayerPeer` **<** :ref:`PacketPeer` **<** :ref:`Reference` **<** :ref:`Object` **Inherited By:** :ref:`WebSocketClient`, :ref:`WebSocketServer` **Category:** Core Brief Description ----------------- Member Functions ---------------- +--------------------------------------------+----------------------------------------------------------------------------------------------------------+ | :ref:`WebSocketPeer` | :ref:`get_peer` **(** :ref:`int` peer_id **)** const | +--------------------------------------------+----------------------------------------------------------------------------------------------------------+ Signals ------- .. _class_WebSocketMultiplayerPeer_peer_packet: - **peer_packet** **(** :ref:`int` peer_source **)** Member Function Description --------------------------- .. _class_WebSocketMultiplayerPeer_get_peer: - :ref:`WebSocketPeer` **get_peer** **(** :ref:`int` peer_id **)** const