:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AtlasTexture.xml. .. _class_AtlasTexture: AtlasTexture ============ **Inherits:** :ref:`Texture2D` **<** :ref:`Texture` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` A texture that crops out part of another Texture2D. .. rst-class:: classref-introduction-group Description ----------- :ref:`Texture2D` resource that draws only part of its :ref:`atlas` texture, as defined by the :ref:`region`. An additional :ref:`margin` can also be set, which is useful for small adjustments. Multiple **AtlasTexture** resources can be cropped from the same :ref:`atlas`. Packing many smaller textures into a singular large texture helps to optimize video memory costs and render calls. \ **Note:** **AtlasTexture** cannot be used in an :ref:`AnimatedTexture`, and will not tile properly in nodes such as :ref:`TextureRect` or :ref:`Sprite2D`. To tile an **AtlasTexture**, modify its :ref:`region` instead. .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Texture2D` | :ref:`atlas` | | +-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`filter_clip` | ``false`` | +-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`margin` | ``Rect2(0, 0, 0, 0)`` | +-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`Rect2` | :ref:`region` | ``Rect2(0, 0, 0, 0)`` | +-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+ | :ref:`bool` | resource_local_to_scene | ``false`` (overrides :ref:`Resource`) | +-----------------------------------+-------------------------------------------------------------+----------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_AtlasTexture_property_atlas: .. rst-class:: classref-property :ref:`Texture2D` **atlas** :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_atlas**\ (\ value\: :ref:`Texture2D`\ ) - :ref:`Texture2D` **get_atlas**\ (\ ) The texture that contains the atlas. Can be any type inheriting from :ref:`Texture2D`, including another **AtlasTexture**. .. rst-class:: classref-item-separator ---- .. _class_AtlasTexture_property_filter_clip: .. rst-class:: classref-property :ref:`bool` **filter_clip** = ``false`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_filter_clip**\ (\ value\: :ref:`bool`\ ) - :ref:`bool` **has_filter_clip**\ (\ ) If ``true``, the area outside of the :ref:`region` is clipped to avoid bleeding of the surrounding texture pixels. .. rst-class:: classref-item-separator ---- .. _class_AtlasTexture_property_margin: .. rst-class:: classref-property :ref:`Rect2` **margin** = ``Rect2(0, 0, 0, 0)`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_margin**\ (\ value\: :ref:`Rect2`\ ) - :ref:`Rect2` **get_margin**\ (\ ) The margin around the :ref:`region`. Useful for small adjustments. If the :ref:`Rect2.size` of this property ("w" and "h" in the editor) is set, the drawn texture is resized to fit within the margin. .. rst-class:: classref-item-separator ---- .. _class_AtlasTexture_property_region: .. rst-class:: classref-property :ref:`Rect2` **region** = ``Rect2(0, 0, 0, 0)`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_region**\ (\ value\: :ref:`Rect2`\ ) - :ref:`Rect2` **get_region**\ (\ ) The region used to draw the :ref:`atlas`. If either dimension of the region's size is ``0``, the value from :ref:`atlas` size will be used for that axis instead. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`