:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/EditorScenePostImport.xml. .. _class_EditorScenePostImport: EditorScenePostImport ===================== **Inherits:** :ref:`RefCounted` **<** :ref:`Object` Post-processes scenes after import. .. rst-class:: classref-introduction-group Description ----------- Imported scenes can be automatically modified right after import by setting their **Custom Script** Import property to a ``tool`` script that inherits from this class. The :ref:`_post_import()` callback receives the imported scene's root node and returns the modified version of the scene: .. tabs:: .. code-tab:: gdscript @tool # Needed so it runs in editor. extends EditorScenePostImport # This sample changes all node names. # Called right after the scene is imported and gets the root node. func _post_import(scene): # Change all node names to "modified_[oldnodename]" iterate(scene) return scene # Remember to return the imported scene func iterate(node): if node != null: node.name = "modified_" + node.name for child in node.get_children(): iterate(child) .. code-tab:: csharp using Godot; // This sample changes all node names. // Called right after the scene is imported and gets the root node. [Tool] public partial class NodeRenamer : EditorScenePostImport { public override GodotObject _PostImport(Node scene) { // Change all node names to "modified_[oldnodename]" Iterate(scene); return scene; // Remember to return the imported scene } public void Iterate(Node node) { if (node != null) { node.Name = $"modified_{node.Name}"; foreach (Node child in node.GetChildren()) { Iterate(child); } } } } .. rst-class:: classref-introduction-group Tutorials --------- - `Importing 3D scenes: Configuration: Using import scripts for automation <../tutorials/assets_pipeline/importing_3d_scenes/import_configuration.html#using-import-scripts-for-automation>`__ .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Object` | :ref:`_post_import`\ (\ scene\: :ref:`Node`\ ) |virtual| | +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_source_file`\ (\ ) |const| | +-----------------------------+-------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_EditorScenePostImport_private_method__post_import: .. rst-class:: classref-method :ref:`Object` **_post_import**\ (\ scene\: :ref:`Node`\ ) |virtual| :ref:`🔗` Called after the scene was imported. This method must return the modified version of the scene. .. rst-class:: classref-item-separator ---- .. _class_EditorScenePostImport_method_get_source_file: .. rst-class:: classref-method :ref:`String` **get_source_file**\ (\ ) |const| :ref:`🔗` Returns the source file path which got imported (e.g. ``res://scene.dae``). .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`