:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/PhysicsServer2DManager.xml. .. _class_PhysicsServer2DManager: PhysicsServer2DManager ====================== **Inherits:** :ref:`Object` A singleton for managing :ref:`PhysicsServer2D` implementations. .. rst-class:: classref-introduction-group Description ----------- **PhysicsServer2DManager** is the API for registering :ref:`PhysicsServer2D` implementations and for setting the default implementation. \ **Note:** It is not possible to switch physics servers at runtime. This class is only used on startup at the server initialization level, by Godot itself and possibly by GDExtensions. .. rst-class:: classref-reftable-group Methods ------- .. table:: :widths: auto +--------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`register_server`\ (\ name\: :ref:`String`, create_callback\: :ref:`Callable`\ ) | +--------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | |void| | :ref:`set_default_server`\ (\ name\: :ref:`String`, priority\: :ref:`int`\ ) | +--------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Method Descriptions ------------------- .. _class_PhysicsServer2DManager_method_register_server: .. rst-class:: classref-method |void| **register_server**\ (\ name\: :ref:`String`, create_callback\: :ref:`Callable`\ ) :ref:`🔗` Register a :ref:`PhysicsServer2D` implementation by passing a ``name`` and a :ref:`Callable` that returns a :ref:`PhysicsServer2D` object. .. rst-class:: classref-item-separator ---- .. _class_PhysicsServer2DManager_method_set_default_server: .. rst-class:: classref-method |void| **set_default_server**\ (\ name\: :ref:`String`, priority\: :ref:`int`\ ) :ref:`🔗` Set the default :ref:`PhysicsServer2D` implementation to the one identified by ``name``, if ``priority`` is greater than the priority of the current default implementation. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`