:github_url: hide .. DO NOT EDIT THIS FILE!!! .. Generated automatically from Godot engine sources. .. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py. .. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/InputEventMouse.xml. .. _class_InputEventMouse: InputEventMouse =============== **Inherits:** :ref:`InputEventWithModifiers` **<** :ref:`InputEventFromWindow` **<** :ref:`InputEvent` **<** :ref:`Resource` **<** :ref:`RefCounted` **<** :ref:`Object` **Inherited By:** :ref:`InputEventMouseButton`, :ref:`InputEventMouseMotion` Base input event type for mouse events. .. rst-class:: classref-introduction-group Description ----------- Stores general information about mouse events. .. rst-class:: classref-introduction-group Tutorials --------- - :doc:`Using InputEvent <../tutorials/inputs/inputevent>` .. rst-class:: classref-reftable-group Properties ---------- .. table:: :widths: auto +-------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------+ | |bitfield|\[:ref:`MouseButtonMask`\] | :ref:`button_mask` | ``0`` | +-------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------+ | :ref:`Vector2` | :ref:`global_position` | ``Vector2(0, 0)`` | +-------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------+ | :ref:`Vector2` | :ref:`position` | ``Vector2(0, 0)`` | +-------------------------------------------------------------------------+------------------------------------------------------------------------+-------------------+ .. rst-class:: classref-section-separator ---- .. rst-class:: classref-descriptions-group Property Descriptions --------------------- .. _class_InputEventMouse_property_button_mask: .. rst-class:: classref-property |bitfield|\[:ref:`MouseButtonMask`\] **button_mask** = ``0`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_button_mask**\ (\ value\: |bitfield|\[:ref:`MouseButtonMask`\]\ ) - |bitfield|\[:ref:`MouseButtonMask`\] **get_button_mask**\ (\ ) The mouse button mask identifier, one of or a bitwise combination of the :ref:`MouseButton` button masks. .. rst-class:: classref-item-separator ---- .. _class_InputEventMouse_property_global_position: .. rst-class:: classref-property :ref:`Vector2` **global_position** = ``Vector2(0, 0)`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_global_position**\ (\ value\: :ref:`Vector2`\ ) - :ref:`Vector2` **get_global_position**\ (\ ) When received in :ref:`Node._input()` or :ref:`Node._unhandled_input()`, returns the mouse's position in the root :ref:`Viewport` using the coordinate system of the root :ref:`Viewport`. When received in :ref:`Control._gui_input()`, returns the mouse's position in the :ref:`CanvasLayer` that the :ref:`Control` is in using the coordinate system of the :ref:`CanvasLayer`. .. rst-class:: classref-item-separator ---- .. _class_InputEventMouse_property_position: .. rst-class:: classref-property :ref:`Vector2` **position** = ``Vector2(0, 0)`` :ref:`🔗` .. rst-class:: classref-property-setget - |void| **set_position**\ (\ value\: :ref:`Vector2`\ ) - :ref:`Vector2` **get_position**\ (\ ) When received in :ref:`Node._input()` or :ref:`Node._unhandled_input()`, returns the mouse's position in the :ref:`Viewport` this :ref:`Node` is in using the coordinate system of this :ref:`Viewport`. When received in :ref:`Control._gui_input()`, returns the mouse's position in the :ref:`Control` using the local coordinate system of the :ref:`Control`. .. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)` .. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)` .. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)` .. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)` .. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)` .. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)` .. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)` .. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)` .. |void| replace:: :abbr:`void (No return value.)`