.. Generated automatically by doc/tools/makerst.py in Godot's source tree. .. DO NOT EDIT THIS FILE, but the EditorImportPlugin.xml source instead. .. The source is found in doc/classes or modules//doc_classes. .. _class_EditorImportPlugin: EditorImportPlugin ================== **Inherits:** :ref:`Reference` **<** :ref:`Object` **Category:** Core Brief Description ----------------- Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type. Member Functions ---------------- +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Array` | :ref:`get_import_options` **(** :ref:`int` preset **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_importer_name` **(** **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`bool` | :ref:`get_option_visibility` **(** :ref:`String` option, :ref:`Dictionary` options **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`get_preset_count` **(** **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_preset_name` **(** :ref:`int` preset **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`Array` | :ref:`get_recognized_extensions` **(** **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_resource_type` **(** **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_save_extension` **(** **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`String` | :ref:`get_visible_name` **(** **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ | :ref:`int` | :ref:`import` **(** :ref:`String` source_file, :ref:`String` save_path, :ref:`Dictionary` options, :ref:`Array` r_platform_variants, :ref:`Array` r_gen_files **)** virtual | +------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+ Description ----------- EditorImportPlugins provide a way to extend the editor's resource import functionality. Use them to import resources from custom files or to provide alternatives to the editor's existing importers. Register your :ref:`EditorPlugin` with :ref:`EditorPlugin.add_import_plugin`. EditorImportPlugins work by associating with specific file extensions and a resource type. See :ref:`get_recognized_extension` and :ref:`get_resource_type`). They may optionally specify some import presets that affect the import process. EditorImportPlugins are responsible for creating the resources and saving them in the ``.import`` directory. Below is an example EditorImportPlugin that imports a :ref:`Mesh` from a file with the extension ".special" or ".spec": :: tool extends EditorImportPlugin func get_importer_name(): return "my.special.plugin" func get_visible_name(): return "Special Mesh Importer" func get_recognized_extensions(): return ["special", "spec"] func get_save_extension(): return "mesh" func get_resource_type(): return "Mesh" func get_preset_count(): return 1 func get_preset_name(i): return "Default" func get_import_options(i): return [{"name": "my_option", "default_value": false}] func load(src, dst, opts, r_platform_variants, r_gen_files): var file = File.new() if file.open(src, File.READ) != OK: return FAILED var mesh = Mesh.new() var save = dst + "." + get_save_extension() ResourceSaver.save(file, mesh) return OK Member Function Description --------------------------- .. _class_EditorImportPlugin_get_import_options: - :ref:`Array` **get_import_options** **(** :ref:`int` preset **)** virtual Get the options and default values for the preset at this index. Returns an Array of Dictionaries with the following keys: "name", "default_value", "property_hint" (optional), "hint_string" (optional), "usage" (optional). .. _class_EditorImportPlugin_get_importer_name: - :ref:`String` **get_importer_name** **(** **)** virtual Get the unique name of the importer. .. _class_EditorImportPlugin_get_option_visibility: - :ref:`bool` **get_option_visibility** **(** :ref:`String` option, :ref:`Dictionary` options **)** virtual .. _class_EditorImportPlugin_get_preset_count: - :ref:`int` **get_preset_count** **(** **)** virtual Get the number of initial presets defined by the plugin. Use :ref:`get_import_options` to get the default options for the preset and :ref:`get_preset_name` to get the name of the preset. .. _class_EditorImportPlugin_get_preset_name: - :ref:`String` **get_preset_name** **(** :ref:`int` preset **)** virtual Get the name of the options preset at this index. .. _class_EditorImportPlugin_get_recognized_extensions: - :ref:`Array` **get_recognized_extensions** **(** **)** virtual Get the list of file extensions to associate with this loader (case insensitive). e.g. "obj". .. _class_EditorImportPlugin_get_resource_type: - :ref:`String` **get_resource_type** **(** **)** virtual Get the godot resource type associated with this loader. e.g. "Mesh" or "Animation". .. _class_EditorImportPlugin_get_save_extension: - :ref:`String` **get_save_extension** **(** **)** virtual Get the extension used to save this resource in the ``.import`` directory. .. _class_EditorImportPlugin_get_visible_name: - :ref:`String` **get_visible_name** **(** **)** virtual Get the name to display in the import window. .. _class_EditorImportPlugin_import: - :ref:`int` **import** **(** :ref:`String` source_file, :ref:`String` save_path, :ref:`Dictionary` options, :ref:`Array` r_platform_variants, :ref:`Array` r_gen_files **)** virtual